The Chronicle

Chapter III — The Gatehouse

Warden Vale sets you inside the hall. The Charter Stone waits beneath the great banner.

A prototype — not the Towne itself

The Chronicle is a separate game built to teach how BellusTowne works and to show what is coming. Nothing you do here changes anything in BellusTowne — no Standing, no Deeds, no coin, no rank, no record. Your progress lives only in this browser.

The Reading of the Charter

Read the Charter Stone beneath the banner — every clause, in full.

The Gatehouse hall stirs…

Where you stand

The Gatehouse hall. The Charter Stone (✶) sits beneath the banner, the Oath Basin (O) at the centre, the Roll of Citizens along both walls.

The keepers

Six keep this hall: the Charter, the Roll, the Wall, the Advocate, Consent, and the Door. Each holds a working part of how the realm governs itself.

Codex:

Your standing

Not yet sworn. Read first; the Towne takes no oath from unread lips.

The doors at the south (▼) return you to the Market Lane.

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